Communications Software Technical Committee
Comm Soft
The TC-COMMSOFT has the following Special Interest Groups:
Special Interest Group on "Communication softwares for eHealth"
Coordinator : Prof. Joel Rordigues, joeljr@ieee.org
eHealth appears as a very important and very active research area. Communications software plays a key role on Technologies related with biomedicine, healthcare, telemedicine, and medical communications.
Special Interest Group on "Communication softwares for Networked Robots"
Coordinator : Prof. Yacine Amirat, amirat@ieee.org
Address the issues related to communications software in the emerging field of networked robots as a mean to provide a reliable and seamless integration of communication networks for building emerging robot-based networked applications.
Special Interest Group on "Communication softwares for Vehicular AdHoc Networks"
Coordinator : Dr. Rami Langar, Rami.Langar@lip6.fr
Address heoritical, conceptual and technological aspects of communication software for the control of VANETs.
Special Interest Group on "Communications Softwares for Ubiquitous Computing"
Coordinator : Dr. Abdelghani Chibani, achibani@gmail.com
Address the issues related to fundamental software engineering challenges for ubiquitous and pervasive computing as a mean for the seamless integration of the ubiquitous technology and development of context aware services.
Special Interest Group on "Communications Softwares for Multimedia Computing and Service"
Coordinator : Dr. Liang Zhou, liang.zhou@ieee.org
Address the issues related to new emerging multimedia applications (IPTV, 3DTV, and mobile TV-related effort, enabling multimedia capability in E-healthcare, Smart house, etc., wireless sensor system for video surveillance, ubiquitous and 'green' multimedia design next-generation networks), multimedia communications over next-generation networks (energy-efficient and scalable control in next-generation wireless video terminals, cost-effective and low-power video coding design in wireless networks, frontiers in game theory and multimedia systems), and pervasive multimedia computing (resource allocation and system scheduling, multimedia security, collaborative multimedia processing).